Classic user experience fail - solved!

Love this classic problem with the hot and cold taps and how simply it can be fixed.


Immersive Movie Experience





Impressive use of 3D projection mapping - no SFX, post production, or cuts, this was all done in one take.

In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, projections can be tracked to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.